Archive for the 'FPS' Category
Thursday, December 22nd, 2005
Yes, that’s right. Half-Life 2 and The Lost Coast are now available in 64-bit for those with 64-bit processors. The best part about it is STEAM will automatically detect your processor settings and and run the appropriate version for you.
“Bringing the Source technology to the AMD64 processor platform is an important step in […]
Posted in Games, Counter-Strike, FPS, Half Life 2 | 2 Comments »
Wednesday, December 14th, 2005
Here is an amusing story picked up at Joystiq. Someone ran into Robin Williams while filming a movie and asked him what games he is playing right now. Robin Williams told him he likes to play Battlefield 2 as a sniper. Apparently Robin Williams has been playing first person shooters for years..
Posted in Games, FPS | No Comments »
Monday, November 28th, 2005
Because iD releases the source code to their old games, someone was able to port Quake 2 from C over to Java. That means you can play the legendary frag fest in in your browser — as I’d like to call it, web Quake 2. Unfortunately, you need to download the data files to the […]
Posted in Games, FPS | 1 Comment »
Tuesday, November 22nd, 2005
From Steam News:
Tripwire Interactive today announced a new World War II PC game, Red Orchestra: Ostfront 41-45. Tripwire will deliver its award-winning first person shooter via Steam, Valve’s online content delivery system. The original Red Orchestra won Nvidia’s “$1,000,000 Make Something Unreal” contest. Red Orchestra: Ostfront 41-45 is a standalone follow-up, built on Epic’s Unreal […]
Posted in Games, FPS | No Comments »
Saturday, November 12th, 2005
A really cool new screenshot of Day of Defeat Source has been released by Valve. This DOD Source screenshot is from a new unreleased map, Argentan. It shows a German firing his rifle at two Allied soldiers as a bomber flies overhead. This new Argentan map should be added within the next few weeks; it […]
Posted in Games, FPS, Half Life 2 | No Comments »
Friday, November 11th, 2005
New Q&A’s for Ghost Recon 3 have been added to the official Advanced Warfighter site. Here are a few answers, if you’ve been wondering: still no jumping, 2 physics engines used including Havok, and no outlining of silhouettes in the PC version (thank you!)
Posted in Games, FPS, Ghost Recon | No Comments »
Tuesday, November 8th, 2005
Voodoo Extreme just posted a list of the top 20 games on GameSpy
1. Half Life
2. Half Life 2
3. Battlefield 2
4. Call of Duty
5. Unreal Tournament 2004
Half Life has been regining champ and im sure CounterStrike has had a direct impact on its success. Its predecessor, Half Life 2, follows next in second place. […]
Posted in Games, Counter-Strike, FPS, Half Life 2 | No Comments »
Saturday, November 5th, 2005
Valve has released an impressive new screenshot from the upcoming de_nuke map with a guerilla and GIGN player models. Source will also be seeing HDR - High Dynamic Range lighting - which is used in Lost Coast and Day of Defeat Source. Valve says that the new map should out in a few weeks shortly […]
Posted in Games, Counter-Strike, FPS | No Comments »
Saturday, November 5th, 2005
Destan Entertainment is proud to inform about beginning of its new FPS development process. Burn enables players to fight with others in multi player mode
and with bots in a single player game.
Game is being developed under own Engine called “Destan Engine 2.0″,
whose main features are:
- Modern render based on Pixel and Vertex Shaders 2.0
- Dynamic […]
Posted in Games, FPS | No Comments »
Wednesday, November 2nd, 2005
The sequel to Star Wars Battlefront has been released. Battlefront II adds new gaming elements to the Star Wars first person shooter. These include space battles and lots of new levels. Think of this game as Battlefield: 1947 (or Battlefield 2) in a galaxy far far away.. I thought the first was average. It looked […]
Posted in Games, FPS | 1 Comment »